Many people are likely to have a doubt, now the computer simulation software is so excellent, can it be said that the car design can not be completely handed over to the computer simulation? Why go to the trouble of making clay models?
In fact, the process of contemporary automobile shape design is a way to approach the middle of traditional automobile shape design and auxiliary design automobile shape design, that is, to put it bluntly. In the copying method, the clay model is still selected because of its real and effective, and the stage of design effect drawing and clay model making are preserved in the whole process. The auxiliary design scheme is used to replace the traditional main drawing board making process in the middle of the car body way, and the digital model is carried out by electronic computer as the production site management document.
In addition, because the car model is a visual three-dimensional solid line, it is also the most visual impact of the way to show. Compared to a plan manuscript or three-dimensional data information on the computer, the clay model is clearly more able to present the core concept of the interior designer.
Naturally, with the emergence of perfect car 3D design mobile phone software, it is much easier to make a virtual car data model on the computer, and then process it through the machine tool, which greatly saves the part of the work that must be carried out by the model before coming to the car. In addition, it also eliminates some of the traditional professional skills that the modeler expends a little effort on in the early stages of the model project.
The big difference from the computer is that people's logical thinking has endless imagination, and the models created by hand are also more plastic arts. The hand-made clay models represent some of the world's best traditional sculptural craftsmanship, sketching out the purest surfaces of the design scheme. Basically, for all the world's famous automobile companies, the production of clay models is a very critical stage in the design process.